Fallout 4 Vault 81, Curie & Overseer's Guardian (2024)

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Buy Overseer's Guardian and Get Curie (Companion)

Fallout 4 Vault 81, Curie & Overseer's Guardian (1)Vault 81 is a great place for a mid-level Sole Survivor to travel, due to its various benefits

Taking a small trip to Vault 81 can lead to a few quests, the Medicine Bobblehead, a new companion, as well as the ability to purchase one of the best weapons in Fallout 4 - Overseer's Guardian. This Vault is not too far out of the way, and is well worth the journey given all that it has to offer. Just unlocking new places to sell loot can be worth it for some characters.

Vault 81 Location & Getting In

Fallout 4 Vault 81, Curie & Overseer's Guardian (2)Vault 81 is located here, west of Diamond City. Note the river, as it makes this area of the map easier to locate.

Once you've reached this spot on the map, which is West of Diamond City, you'll be met with some resistance upon attempting to open the door to Vault 81 (use the control panel). The Overseer seeks 3 Fusion Cores, but you can get through if you pass a difficult speech check to 'Help a fellow vault dweller'. If you don't have the cores, you can come back later after collecting them, or else reload until you pass the speech check. Regardless of your choice in getting the door open, the Overseer will now meet you at the entrance along with security.

Fallout 4 Vault 81, Curie & Overseer's Guardian (3)Completing the Vault 81 Quest gives you a little XP, but it leads to better things

Once inside and after talking to the Overseer, you'll complete the Vault 81 mini-quest. You should see a cat leaving as you head toward the back elevator. A little boy, Austin, will offer you a tour for a few caps. The place isn't large or complex, but you'll hear some good gossip about the Vault residents if you do take the tour. First, he'll show you the Depot. You can continue to follow him after this, and return to do some shopping unless you don't mind failing this mini-quest.

Fallout 4 Vault 81, Curie & Overseer's Guardian (4)You can buy Overseer's Guardian and Overseer's armor in this shop.

The Depot is the shop run by Alexis Combes, the shopkeeper who sells Overseer's Guardian as well as some other good gear. Notably the Overseer's armguards although they are quite pricey. If you complete the quest, "Hole in the Wall" she will give you a 10% discount so it may be worth it to you to do this first.

Fallout 4 Vault 81, Curie & Overseer's Guardian (5)Here Kitty, Kitty is a simple fetch quest. Talk to the cat to send it home.

If you follow the tour, Austin will lead you down to the classroom, as well as to meet his best friend Erin. She's lost the cat you saw leaving the Vault. Don't ask her for money, because the best reward option is the default (a fusion core) - otherwise you're conning a kid into giving you toys, basically. Agreeing to find Ashes will lead to the Here, Kitty Kitty Quest and that minor reward.

Give Blood at the Clinic
Explore the Vault and you'll find the Clinic. Inside, Dr. Forsythe will want to get your blood for his research. This is an important requirement for the later quest you can take here, so do it!

Fallout 4 Vault 81, Curie & Overseer's Guardian (6)You must give blood to Dr. Forsythe to unlock the Hole in the Wall Quest

Unlock 'Hole in the Wall'
In order to get Curie and the Medicine Bobblehead you must unlock the Hole in the Wall Quest. For that to happen, some time must past (over 24 hours after your first visit) and you must first give blood to Dr. Forsythe. Later, on return to Vault 81 characters will have moved and a visit to the Clinic/Depot will begin the Hole in the Wall Quest, which will give you Curie as a companion, get a syringer and a room in the Vault, allow you to take items out of the Vault, and get a 10% discount at the Depot, but only so long as it has a favorable outcome (save the kid and take a minor hit to your HP, permanently unless you cheat). Do the Here, Kitty, Kitty Quest and some other adventures outside the vault and come back on a later date. You could also leave, wait a day or two and return without bothering with this fetch quest.

Fallout 4 Vault 81, Curie & Overseer's Guardian (7)Overseer's Guardian is a Legendary Combat Rifle with the Two-Shot modifier

Buying Overseer's Guardian
With average Charisma, Overseer's Guardian will likely set you back around 2,000 caps. Wearing charisma gear can drop the price a tad, as well as alcohol and drugs that affect charisma/sell prices. As noted, finishing Hole in the Wall will get you a 10% discount at this store. The unique modifier on this weapon is not that special, though odds of finding one naturally are somewhat low. It's a combat rifle with the two-shot legendary modifier, which fires an additional projectile (effectively doubling the damage when you hit) while also increasing spread and recoil. This weapon when heavily modified can be one of the best-in-class as either an automatic or sniping weapon. I personally use it as a close-range weapon for my sniper build because I have points in Rifleman and have modified it to reduce the cost to fire in VATS as demonstrated on my Combat Rifle Page.

A Worthwhile Journey
So, a trip to Vault 81 is quite worth it and you'll not only unlock a companion, but also get a bobblehead and access to one of the better weapons in Fallout 4. Players who are using the Commando or Rifleman perks will enjoy Overseer's Guardian and can make great use of it, and the cost is very reasonable compared to some other unique weapons in the game.

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Fallout 4 Vault 81, Curie & Overseer's Guardian (2024)

FAQs

Where is the overseer's guardian in Vault 81? ›

Overseer's Guardian Location and where to find in Fallout 4: Location: Vault 81, purchase from merchant Alexis Combes at the Depot. Dropped by/Looted From: This rifle does not drop from enemies in the game, it can only be purchased from the vendor in Vault 81.

How do I get to the secret part of Vault 81? ›

There are two entrances from the main vault to the secret vault: an elevator located in the lobby, and a secret door in the reactor room. The elevator cannot be used until the end of the quest Hole in the Wall and the secret door is not unlocked before the beginning of the same quest.

Does Overseers Guardian work with Rifleman? ›

Yes the Rifleman perk will work with the Overseers Guardian provided its not modified with a receiver that provides automatic fire. Isnt it already automatic when you get the thing? No. Its semi-auto when you get it.

What happens if you split the vault 81 cure? ›

Regardless of whether it's by directly refusing to hand over the cure in dialogue (requires selecting "Only one, it's mine" followed by "Let him die"), selling or losing the cure, or using it directly from the player character's inventory (to cure the mole rat disease which has been contracted in the secret vault), all ...

Where does Curie go in Vault 81? ›

Where can you find Curie in the Commonwealth? In the Commonwealth, Curie is located within Vault 81. She is released from her lab when the player character communicates a phrase she perceives as a release from her research duties. Regardless of the dismissal location, Curie will return to Vault 81's medical room.

How to get Overseers Guardian early? ›

This Weapon is a unique combat rifle, can be obtained in Vault 81 from Alexis Combes. It has the unique property of Shoots an additional projectile. It's the earliest possible combat rifle in the game, so very strong in the early game.

Does overseers guardian use 2 bullets? ›

This weapon comes guaranteed with the Two Shot effect, which shoots an additional projectile with each shot. Furthermore, these additional projectiles do not affect the player character's ammunition count.

What is the best sniper in Fallout 4? ›

The Best Sniper Rifle in Fallout – Tier List. Gauss Rifle is the best sniper rifle in Fallout 4 because of its base damage, modification potential, range, and trigger mechanic.

How does Curie become a synth? ›

If I remember correctly you have to complete dangerous minds and reach 250 affinity with curie. Once both pre reqs are met she will give you the quest emergent behavior. Finishing the quest awards curie as a synth.

Is it possible to not get infected in Vault 81? ›

The best way to avoid contracting the disease is to go in alone and use rapid-firing weapons in order to kill the mole rats quickly. In Survival mode, using the cure on one's self will instantly make them severely dehydrated, regardless of their hydration levels beforehand.

What happens if you take the synth Shaun with you? ›

Shaun, if taken with the Sole Survivor, will be located at the HQ of the group they were with when they get him.

Who is the overseer of Vault 81? ›

Gwen McNamara is the overseer of Vault 81, in charge of everything that goes on in the Vault, from security and judicial matters, to supply and maintenance requests. Having taken over from Overseer Baht, McNamara was responsible for the opening of the vault in 2277, to continuous mixed results a decade later.

What companion is in Vault 81? ›

Curie is an optional Companion that can be obtained after completing the Vault 81 quests, Here Kitty Kitty and Hole in the Wall. After gaining enough affinity with her, you will obtain the Emergent Behavior quest, which is required to reach the highest affinity with her.

How do you get the bobblehead in Vault 81? ›

In Vault 81, take the elevator down to the basem*nt level. You will need to complete Here Kitty Kitty, to access Hole in the Wall which lets you access that level. After making your way through the secret labs of Vault 81, you can find the bobblehead on a desk in the room where you meet Curie.

How do you get into the overseer's room? ›

To get into the Overseer's room, you must first get the password, which is found in the equipment room on the same floor as the tranquility loungers. Hacking into the room requires 25 Science. Inside you will find a table with energy weapons and a holotape, which contains the password.

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